Teenagers Are Spending Real Money on Digital Skins

Teenagers Are Spending Real Money on Digital Skins

Staff

Ever wonder why some kids are so keen on getting what seems like, well, just a digital sticker? It’s a question that confuses many parents and older adults. Why dump so much money on something they can’t even touch? Those questions end up being valid as children are getting more exposure to this kind of thing.

It seems kinda obvious, but one of the biggest factors is they want to fit in. Gaming and online spaces are a big part of how young people communicate and connect. Having rare, cool-“looking” skins is like wearing the latest styles. They use it as expressions of who they are trying to be, or as a way to improve their presence in digital community.

And then there’s the status thing. In some games, like Counter-Strike, certain skins are incredibly rare and hard to get. Owning one could be bragging rights, a digital status symbol. It is similar to what some of the older generations do, but on technology. So, the psychology behind certain things carries over to the technology and what it represents. Teenagers get bullied for not having a device; it is crazy what technology has done!

The Collectible Factor

For lots of teens, skins aren’t just something they use. These items are collectibles. Think of them like baseball cards, comic books or stamps. The value of the items goes up and down. There is just something exciting and adrenaline pumping about getting something rare and potentially valuable.

Some games even let players buy, sell, and trade skins with each other by use of a Counter-Strike skin trading website, creating an actual market for these digital items. It is a strange place, this marketplace; there is a very complicated economy to it. It is hard to wrap head around the fact that these kids gamble away money online for a digital item.

How Digital Communities Shape Spending

A big part of it is the communities around the game that push these young kids to spend on digital skins. Twitch and other platforms make them aware of what’s out there, while also subtly telling them that they “need” certain things to look cool.

Streamers want to look cool and often encourage their viewers to do the same. There are some content creators out there that provide gaming advice; they are usually not the ones spending big; those tend to be the personalities that sell the feeling of wanting to have access to the latest digital items to feel cool. The market is set up to prey on certain individuals.

Game developers and marketing teams know just what to do to hook people. Regular drops of new items, limited-time offers, “loot box” mechanics that allow people to risk their savings. It’s like a gamble. This system is often designed to be addicting. Also, there is a lot of research being done that shows children that have gotten addicted to gaming have had bad childhoods and that it serves as a coping mechanism. All the flashy skins are a part of that whole thing

Conclusion

Digital skins are not a fad. They are now a part of the mainstream for how young people express themselves online. Now, the responsibility is there to keep looking at how spending behaviors are created in games and make sure that the teenagers have resources to manage their shopping habits. It is important for the legal and financial communities to be aware of the technology community and vice versa.

The New Jersey Digest is a new jersey magazine that has chronicled daily life in the Garden State for over 10 years.